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1
votes
Fixed

PNGs imported with RGBA Half format are incorrectly converted when using...

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Oct 31, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project2. See Gradient8bit and Gradient16bit in the Project window Expected result: the imag... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

0
votes
Won't Fix

[Windows] Additional Entities bundles aren't created when using a Volume...

Package: Entity Component System (ECS)

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Oct 07, 2022

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Version/s: 0.50.1, 0.51.1

How to reproduce:1. Open the user-attached project2. Select the “TestSceneBuild” Build Configuration asset (Assets folder)3. Press t... Read more

0
votes
Fixed

"Calling SetAsyncCompilation without matching RestoreAsyncCompilation" i...

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Dec 21, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 7000.0.0a1

How to reproduce:Open the attached project "ShaderAsyncMinimalRepro.zip" Expected results: There are no warnings thrown in the Conso... Read more

0
votes
Fixed

[macOS] Toolbar buttons disappear when resizing Editor window bigger tha...

Window management

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Jan 24, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more

0
votes
Fixed

"Auto-hide gizmos" preference is not saved when reopening the project

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Jul 01, 2022

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Version/s: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more

0
votes
Fixed

SpriteShape throws ArgumentException error when checking position validi...

Package: 2D Sprite Shape

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Dec 09, 2021

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Version/s: 8.0.0-pre.5

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more

0
votes
Fixed

On M1 Macs the Camera is not rendering in standalone Player when "Clear ...

Camera

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Nov 15, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1

How to reproduce:1. Open the attached “1378799.zip” project2. Open the “MainMap” Scene (search for it in Project window search)3. Bu... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

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