Search Issue Tracker
WebCamTexture throws "SampleCB() - buffer sizes do not match" error when...
How to reproduce:1. Setup NVIDIA Broadcast app and create a virtual camera2. Open the “Nvidia_Virtual_Camera_Bug” project3. Open the... Read more
Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1
Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more
AudioClips do not have path or GUID in Build Report and incorrect size i...
Steps to reproduce:1. Open the attached user's project "1979642-BuildReport-WrongAssetType.zip"2. Navigate to "Assets/Editor/BuildSc... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
TextMeshPro - InputField redirects the user to an invalid page when pres...
Reproduction steps:1. Open the attached project “TextMeshProLink“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wi... Read more
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
ScriptUpdater does not work correctly when Chinese(Simplified) language ...
How to reproduce:1. Open Hub > Installs > Install Editor2. Select the “简体中文“ Language Pack3. Press “Install“ and wait until th... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation