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1
votes
Fixed

UnitySetUp does not fail when nested coroutines throw an exception

Package: Test-Framework

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Dec 20, 2023

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached “Repro“ project2. Open the Test Runner window (Window > General > Test Runner)3. Sele... Read more

0
votes
Fixed

APIUpdater consent dialog displayed for package content

Scripting

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Jul 24, 2019

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Version/s: 2019.2.0f1, 2019.3.0a5, 2019.3.0a11

To reproduce:- Start a new project- Add Ads package version 3.1.1- Notice that the API updater will pop up and ask you to update the... Read more

0
votes
Fixed

"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...

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Jan 16, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more

0
votes
Fixed

Build error when a variable is passed with the "in" keyword

Package: Visual Scripting

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Mar 24, 2023

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Version/s: 1.7.8, 1.8.0

Reproduction steps:1. Open the attached project “VisualScriptingBuildError“2. Build the project3. Observe the Console Expected resul... Read more

0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

0
votes
Fixed

“Have reached maximum player count of 2” error is thrown instead of a wa...

Package: Input System

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Jan 03, 2024

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Version/s: 1.7.0, 1.8.0-pre.2

Reproduction steps:1. Open the attached “MaxPlayerCountBug.zip“ project2. Enter Play Mode and connect 3 Gamepads3. Observe the Conso... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

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