Search Issue Tracker
Fixed
Fixed in 1.0.0-pre.13
Votes
0
Found in [Package]
1.0.0-pre.10
Issue ID
AIWFB-121
Regression
No
Refresh button is difficult to see in Terrain Layer window when Editor Theme is set to Light
Steps to reproduce:
1. Create new Unity project
2. Install Unity AI packages (AI > Agree and Install Unity AI)
3. Make sure Editor theme is set to Light
4. Right-click in Project window > Create > Terrain > Generate Terrain Layer
5. Observe the Refresh button next to “Material Map Assignments”
\\
Actual results: “Refresh” button is too light and is difficult to see in Light Editor Theme
Expected results: “Refresh” button should be darker, easer to see when Editor theme is set to Light
\\
Reproducible with versions: 1.0.0-pre.10 (6000.2.0b3)
\\
Tested on (OS): macOS Silicon, Sequoia 15.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment