Search Issue Tracker

1
votes
Fixed

Scene window isn't rendered when Camera GameObject is selected

-

Mar 22, 2023

-

Version/s: 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more

0
votes
Duplicate

Can not change Conf. Joints Linear Limit through the script

Physics

-

Jan 18, 2016

-

Version/s: 5.3.1p2

Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more

0
votes
Third Party Issue

Error "Building Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build...

-

Mar 16, 2023

-

Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the project “IN_34006”2. Press File → Build Expected result: no errors in the ConsoleActual result: errors ... Read more

0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

-

Nov 01, 2019

-

Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

-

Feb 11, 2016

-

Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

-

Apr 30, 2015

-

Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

-

May 31, 2019

-

Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Fixed

[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View

-

Oct 29, 2024

-

Version/s: 6000.0.24f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

-

Aug 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

-

Jun 25, 2019

-

Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.