Search Issue Tracker

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Won't Fix

Silent crash when opening a project with a HD Dynamic Resolution Compone...

DirectX12

-

Jan 30, 2025

-

Version/s: 2022.3.55f1

How to reproduce: 1. Make sure the only graphics card enabled is the integrated UHD2. Open the project “IN-93529_DR_Cloud_issue”3. O... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

-

Feb 24, 2016

-

Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Fixed

[Handles] Handles AA Polylines become distorted when used at a far dista...

-

Nov 07, 2024

-

Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-88277” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Spline” G... Read more

7
votes
Won't Fix

[Android] Player Loop in Profiler is not steady when empty Scene is open...

Android

-

May 11, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3

Reproduction steps:1. Open the attached project “PlayerLoopNotSmoothProject”2. Select Android in Build Settings3. Make sure "Develop... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

-

May 11, 2019

-

Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

0
votes
Won't Fix

Build Target Platform Switch Regression for Standalone Platforms

Shader System

-

Mar 21, 2023

-

Version/s: 2023.2.0a1

Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more

1
votes
Fixed

Editor freezes when exiting Play Mode if the Game window position was ch...

Metal

-

May 19, 2023

-

Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “samples-playground.zip” project2. Enter Play Mode3. Dock the Game Window somewhere els... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

-

Mar 08, 2015

-

Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2019

-

Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.