Search Issue Tracker

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

-

Dec 05, 2019

-

Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

0
votes
Fixed

Caret is incorrectly offset when naming a file with a lot of characters ...

-

Aug 29, 2025

-

Version/s: 6000.0.57f1

How to reproduce:1. Create and open a new project2. Create a new file (or folder) in the Project window3. Rename the file to anythin... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

-

Nov 01, 2019

-

Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

DirectX11

-

May 15, 2023

-

Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

0
votes
Fixed

GameObject Transform Component is corrupted when using copy-paste, redo-...

Scene Management

-

Mar 21, 2023

-

Version/s: 2021.3.14f1

How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more

0
votes
Won't Fix

[Windows] “GUI Window tried to begin rendering while something else had ...

Visual Effects

-

Oct 22, 2025

-

Version/s: 6000.0.60f1, 6000.2.9f1

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

-

Sep 25, 2019

-

Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

0
votes
Postponed

Handwriting to text doesn't work in Editor

IMGUI

-

Oct 11, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.