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[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
Hidden Tabs do not shift into empty space after closing visible Tabs
Reproduction steps:1. Create a new project2. Add a lot of Tabs to the existing window so that the Tab overflow button would appear3.... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more
[Mac] Editor frozen after closing an Editor Window
Steps to reproduce: Go to File > Build Profiles Select "macOS Server" in the sidebar Click on "Add Build Profile" Click on "Add B... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
[iOS] AR camera render glitches when using Screen Space ambient occlusion
How to reproduce:1. Download and open the attached "IN-10002_safran-break-ra" project2. Build and deploy the project to iOS3. Press ... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
- Scene View Camera overlay preview goes out of Scene View bounds when the Scene View is resized vertically