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0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Won't Fix

Duplicating a LayerGroup doesn't correctly duplicate children

Package: Environment

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May 06, 2022

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Version/s: 0.0.2-exp.1

Description: Repro Steps: Create a layer Create a layer group insert the initial layer into the layer group duplicate (select in GO ... Read more

0
votes
Won't Fix

[Hub] Documentation module download hangs on initial installation

Package: Hub

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Mar 16, 2023

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Version/s: 3.4.1

Steps to reproduce:1. Download Unity via HUB link from Saihai2. In Hub's "Install Unity" window, make sure the "Documentation" modul... Read more

0
votes
Fixed

After a Script Re-Compile is triggered a Plugin causes that Menu Items e...

Window management

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Oct 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1

Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more

0
votes
Fixed

Items don't have the drag handle when a Listview is set to "reorderable ...

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Mar 03, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "LvReorderableIssues"2. Click SSCCE > Demo Window Expected result: the items have... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

0
votes
By Design

[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...

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Mar 12, 2023

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Version/s: 2021.3.20f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

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