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Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 2...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ArcadeCarRace/Scenes/Track-03.unity” Scene3. Switch ... Read more
Locked Project Browser window acts/behaves as unlocked when text is ente...
How to reproduce:1. Open the attached 'Reflection Probe Report.zip' project2. Lock the open Project window3. In the Project window's... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
[UI Builder] Editing a template which contains UxmlObjects throws null r...
Steps to reproduce: Open the test project "Modules\UIBuilder\Tests\EditModeAndPlayModeTests\UIBuilder" Open UxmlSerializedDataUxmlAt... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
Build fails to compile when using burst compiling
Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
[HDRP] "System.IndexOutOfRangeException: Index -1 is out of range in con...
How to reproduce:1. Open the user's attached project2. Zoom out in the Scene view Expected results: No errors are thrownActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open