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votes
Active

A non humanized string is used in the dropdown for an Int Parameter Tran...

Mecanim Animation

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Jan 06, 2026

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

Steps to reproduce: Open any Project Create an AnimatorController in the Project Browser Add an Int Parameter and a Transition to a ... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

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May 23, 2019

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

0
votes
Fixed

[Animation] Null Reference exception is thrown on moving threshold slide...

Animation

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May 10, 2019

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Version/s: 2019.3.0a2

[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

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