Search Issue Tracker
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
Asset bundles which include VideoClip have different CRC values when bui...
How to reproduce:1. Open the attached project ("case_1152507-CRC_2019_2.zip")2. Build asset bundles (Toolbar -> Bundles -> Bui... Read more
[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more
Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...
How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more
[HDR Color Picker] HDR Color Picker loses Color when setting Brightness ...
Reproduction steps:1. Open attached project2. Select "Material" material3. Click on its Emission color to open HDR Color Picker4. No... Read more
UI Toolkit Debugger throws Null Reference Exceptions when the user types...
How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class