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0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Won't Fix

ld: framework not found FBLPromises error when building Xcode

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Mar 06, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more

5
votes
Won't Fix

Multiple bug reporters appear on Fatal Error crash

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Nov 24, 2023

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Version/s: 2023.3.0a17

Repro Steps Make a new Unity project and create a new C# script with any name Add line to a void Start() Method UnityEngine.Diagnost... Read more

0
votes
Fixed

Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...

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Dec 07, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android or IOS Platform (File > Build Settings > Andro... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

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Jul 05, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more

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