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0
votes
Fixed

Quality Level is not highlighted when selecting it with refreshed editor...

Themes

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Jun 02, 2019

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Version/s: 2019.3.0a3

To reproduce:1. Open Unity;2. Open Project settings;3. Navigate to Quality settings;4. Select any quality level. Expected result: le... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

1
votes
Fixed

Terrain is not affected by Environmental Lighting when Draw Instanced is...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.10f1, 2022.2.0a8

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more

0
votes
By Design

Ambient occlusion appears incorrect when character is rendered with a fi...

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Sep 25, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-113002” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

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May 31, 2022

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Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

2
votes
Fixed

Crash on GenerateTextureAndSpriteRectDataFromAtlasMask when clicking "Pa...

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Jan 27, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a6

Reproduction steps:1. Open the attached project “Atlas Bug.zip“2. In the Project window select the “New Sprite Atlas“ Sprite Atlas3.... Read more

0
votes
Won't Fix

Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceExcep...

Terrain

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. In Hierarchy create Terrain GO3. Drag Terrain GO to Project window to create Prefab... Read more

0
votes
Fixed

Crash on UIToolkit::VectorUtils::MakeVectorGraphicsStretchBackground whe...

UI Toolkit Framework

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Dec 12, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23

Reproduction steps:1. Open the attached project “ReproCrash”2. In the Project window find and open “VectorImage.uxml”3. In UI Builde... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

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Jun 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more

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