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1
votes
Fixed

[Android] AndroidJavaProxy call from Java to C# fails when any string pa...

Android

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Mar 15, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more

0
votes
Fixed

"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...

Texture

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May 17, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more

0
votes
Won't Fix

[Android] TouchScreenKeyboard.active triggers an error when set to false...

Android

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Jun 01, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a16, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more

0
votes
Won't Fix

Animation window does not update when the GameObject with the Animation ...

Mecanim Animation

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.4f1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject &gt; 3D Obje... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

Read more

0
votes
Active

Transform components are added when a prefab is baked with "TransformUsa...

Entity Component System (ECS)

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Sep 29, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more

0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

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Aug 29, 2019

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Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

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