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RaycastResult.sortingLayer always returns the default Layer when Raycast...
How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more
[Search] "Search Unity" and "Press Tab" overlap and text escapes search ...
Repro Open Search All window (Edit -> Search All...) Decrease window width. Expected: No text overlapping or escaping the search ... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
Material does not update when setting an enum keyword using EnableKeyword
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/DevDunkStudio/Depth Shadows/Demo/Scenes/DepthShadowDem... Read more
"Screen position out of view frustum" errors thrown when Scene has world...
Steps to reproduce: Open the attached project "DemoScene" from provided Google Drive link Open "HandsDemoScene" scene (Asses > Sa... Read more
[URP] Material Upgrader tries to update materials when they are immutable
Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more
Certificates are not shown in the Accelerator dashboard when clicking on...
How to reproduce:1. Set up a Unity Accelerator instance using either an Accelerator-generated certificate, a self-signed certificate... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more
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