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Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
"uri" is written instead of "URI" in the error message when adding a wro...
How to reproduce:1. Create a new Unity project2. Go to Project Settings -> Package Manager -> Scoped Registries3. Enter the ra... Read more
UnauthorizedAccessException is outputted when edits are made to SceneTem...
Steps to reproduce:1. Download and open the attached user's project "CoverageCheckout.zip"2. Setup a Perforce server3. Enable Versio... Read more
URP Lens Flare is rendered incorrectly in a standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
[Android] [iOS] the PointerMoveEvent.deltaPosition returns an inverted Y...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Test.unity” Scene3. Switch to Android Platform4. Bui... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more
Achetypes window shows nothing when opened
How to reproduce:1. Open the attached "EntitiesRepro.zip" project from Google Drive link2. Go to Windows > Entities > Archetyp... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps:1. Open the attached “BugRepro” project2. Wait for shaders to compile Expected result: Shader compiles successful... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved