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IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...
-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more
Crash on “mono_jit_runtime_invoke” with Fatal Error when closing Editor ...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GO (3D Object > Cube)3. Drag Cube GO to Project ... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
Unity CIL Linker fails on Player build when persistent listeners have "<...
Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more
Unable to copy & paste Nodes using keyboard shortcuts in Blackboard in c...
Steps to reproduce:1. Open provided Unity project from Google Drive link “GraphToolkit.zip”2. Make sure “New Graph” window is open (... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
[Hub] 'Last Update' row shows future date in the License section
How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
[Android] AndroidJavaProxy call from Java to C# fails when any string pa...
Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List