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0
votes
Fixed

A Material Variant is generated instead of a Material when executing “Cr...

SRP Settings

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Aug 26, 2024

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Version/s: 2022.3.43f1, 6000.0.17f1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/MyMaterial.mat” material in the Project window3. Rig... Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

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Nov 28, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

1
votes
Won't Fix

[Graphics] ARCameraBackground is not visible when using the Deferred Ren...

Package: AR Foundation

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Apr 29, 2024

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Version/s: 6.0.1

Reproduction steps:1. Open the attached “PhoneState” project2. Open the “Assets/Scenes/ForReport.unity” Scene3. Enter the Play Mode4... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
Fixed

GameObjects appear blurry when using TAA and Contrast Adaptive Sharpening

Post-processing and Compositing

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Aug 13, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Open the attached “IN-82208” project2. Open the “scene” scene3. In the Game view, zoom in on one of the metallic... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

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Jun 20, 2019

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Version/s:

How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Won't Fix

Width and hight of the UI Toolkit element is rounded inconsistently when...

UI Toolkit Framework

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Dec 07, 2022

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Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

How to reproduce:1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip"2. Enter the Play Mode3. Observe the Co... Read more

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