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8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Won't Fix

Bloom Component on a Global Volume resets its visual when saving the pro...

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Jan 23, 2024

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Version/s: 2023.3.0b4, 6000.0.0b11

How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Select Assets/Scenes/GameScene/Global Volume Profile.asset3. ... Read more

2
votes
Fixed

Console error warns of possible crash issue when importing the IAP packa...

IAP

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May 08, 2019

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Version/s: 2019.2.0b1

When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called fr... Read more

0
votes
Won't Fix

[Android] Input is being recorded while Splash screen is still being sho...

Input

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Jul 01, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce:1. Open attached project "Test Project.zip"2. Build for Android3. While the application is in splash screen (or even ea... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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