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0
votes
By Design

[UI Elements] Visibility of scrollbars are not being toggled

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Fixed

HelpBox visuals in the “Area Effector 2D” component section is not alig...

IMGUI Controls

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Dec 08, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project Add a "Triangle" object in the "Hierarchy" Go to the "Inspector" window and click "Add Componen... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

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Jun 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

0
votes
Fixed

Cinemachine collider visualization is stuck when switching scenes

Package: Cinemachine

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Aug 15, 2019

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Version/s: 2.2.7, 2.3.5

Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

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Feb 11, 2016

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Version/s: 5.3.1p3

To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more

2
votes
Fixed

[WebGL] Build fails when "Name Files As Hashes" is enabled

Web Platform

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May 18, 2023

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Version/s: 2022.2.20f1, 2022.3.0f1, 2023.1.0b17

Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more

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