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0
votes
Fixed

[Android] Integer division that will only give 0 or 1, assigned to a flo...

Android

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Apr 03, 2023

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Version/s: 2021.3.17f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a8

1. What happened Even when I open the app immediately after the play store finishes installing the install-time packs (so it still h... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

0
votes
Fixed

“Save Search Query has failed.” warning is thrown and the Search is not ...

Search

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Aug 28, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Right click any asset in the Project Browser and sele... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Fixed

Containers' height doesn't expand when text wraps

UI Toolkit Framework

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Jun 04, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

8
votes
Duplicate

Canvas' children scale when GameObjects are being selected in the Hierarchy

uGUI

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Aug 25, 2019

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Version/s: 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Universal RP] Some objects are rendering pink when upgrading package to...

Package: Scriptable Render Pipeline Universal

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Sep 03, 2019

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Version/s: 7.0.0, 7.0.1

Repro steps:1. Open "1181537_test_project" in 2019.3.0a10 or above2. Open "SampleScene"3. In the Package Manager, update the Lightwe... Read more

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