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0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Fixed

SpriteShape point overlay is displaying inconsistent number of digits af...

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Mar 10, 2023

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Version/s: 2023.2.0a1

Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

[Render Pipeline Converter]Run Batchmode Ppv2 and 2D converters are not ...

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Aug 25, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

[https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/features/rp-converter.html] Following that docum... Read more

0
votes
Feature Request

[Usability] No separated opacity for the different types of Terrain brushes

Terrain

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Sep 18, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -&gt; 3D Object -&gt; Terrain3. In the Inspector, swi... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

2
votes
Active

“No Theme Style Sheet set to PanelSettings” warnings appear when changin...

UI Toolkit Graphics

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Oct 23, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-120158.zip” project2. Open “SampleScene”3. From the Project Window, select “icons8_phone... Read more

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