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0
votes
Won't Fix

2022 02 20 TEST - 27

Package: Visual Studio

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Feb 20, 2022

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Version/s: 2.0.11

Steps 1 3 4 67 7 Read more

0
votes
Fixed

Stage specific shader keywords triggering errors on Vulkan editor

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Aug 15, 2025

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Version/s: 6000.2.2f1, 6000.3.0a6

Steps to reproduce: Create a new URP project Copy the attached shader to the project Select the shader and see the "undeclared ident... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

1
votes
Active

Domain reload triggered after disabling Auto Refresh when creating/delet...

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

6
votes
Won't Fix

Entities TreeView clashes with UIElements.TreeView

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May 27, 2022

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Version/s: 2022.1.3f1

Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Active

Cinemachine camera blend snaps to cached position when switching back be...

Package: Cinemachine

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Dec 01, 2025

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Version/s: 3.1.5

How to reproduce:1. Open the “IN-122107“ project2. Open the “Test” Scene3. Enter Play mode4. Press “2” (keyboard) and before the ble... Read more

0
votes
Third Party Issue

The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...

Mono

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Dec 22, 2021

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Version/s: 2020.3, 2020.3.11f1

Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more

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