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0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

1
votes
Fixed

[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...

Package: Scriptable Render Pipeline HD

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May 31, 2019

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Version/s: 5.0.0

How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

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Aug 25, 2019

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Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more

0
votes
Fixed

Shadergraph preview for lit and unlit sprite master node wrong color whe...

Package: Shader Graph

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Sep 16, 2019

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Version/s: 6.9.1 (release)

Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

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Jun 06, 2022

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Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

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