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Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced
How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more
"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...
Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
[Linux] Create Asset context menu is created with a vertical offset when...
How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on C...
[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more
Custom DownloadHandlerScript doesn't work when a medium or high strippin...
Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit>Project Settings&... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more
[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
All about bugs
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