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0
votes
Won't Fix

Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced

Graphics Device Features

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more

0
votes
Fixed

"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...

Texture

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May 17, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more

0
votes
Won't Fix

[Linux] Create Asset context menu is created with a vertical offset when...

Linux

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Aug 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

0
votes
Fixed

Custom DownloadHandlerScript doesn't work when a medium or high strippin...

WebRequest

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Apr 24, 2023

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Version/s: 2021.3.23f1, 2022.3.5f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a1

Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit&gt;Project Settings&... Read more

0
votes
Not Reproducible

[Linux] Whole Editor is rendered in pink when creating a new LWRP project

Package: Scriptable Render Pipeline Universal

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Aug 07, 2019

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Version/s:

How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more

0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

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