Search Issue Tracker

0
votes
Won't Fix

[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)

Version Control

-

Aug 14, 2019

-

Version/s: 2018.4.5f1

Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more

1
votes
Fixed

Invalid optimized game object

Animation

-

Jun 11, 2015

-

Version/s: 5.1.0f3

Read more

0
votes
Fixed

GameObject Brush Elements overlap other properties when expanded

uGUI

-

Apr 25, 2022

-

Version/s: 2020.3.26f1, 2021.3, 2022.1, 2022.1.0b16, 2022.2

Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Won't Fix

[Input] Latest pressed button release of two isn't detected when releasi...

Input

-

Aug 26, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached “InputOutFrameTest” project2. Enter the Play Mode in the “SampleScene” Scene3. Click an... Read more

0
votes
Fixed

The Editor hangs while opening a project when importing fbx assets

Asset Importers

-

Feb 08, 2023

-

Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

How to reproduce:Open the attached project "fbxtest.zip" Expected results: The project opensActual results: The Editor hangs at impo... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

-

Aug 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
Third Party Issue

Cardboard Unity Sample has tile-based artifacting on some Android device...

Vulkan

-

Aug 23, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4

How to reproduce:1. Download the attached project "XR Plugin with Vulkan 1.rar"2. Build and Run on Android3. When the app loads allo... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

-

Nov 05, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

-

Mar 27, 2016

-

Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.