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0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

1
votes
Won't Fix

Rendering Layers are not respected when using Visual Effect Graph

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Mar 10, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0a26, 2023.2.0a4

Reproduction steps:1. Open the “Test” Project2. Open the “Assets/Scene/SampleScene.unity” Scene3. In the Hierarchy Window select “VF... Read more

3
votes
Fixed

[Trail Renderer] Add Key does not add any keys to trail's Width curve

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2019.1.6f1, 2019.1.8f1

To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Won't Fix

LOD fields have overlapping text at certain Inspector sizes

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Sep 20, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more

0
votes
By Design

Particles spawn at the same position when using raw byte address buffer ...

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Sep 10, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-111503” project2. Open the “Scenes/Levels/Level05_LevelPainting” Scene3. Enter the Play ... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

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