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0
votes
Fixed

[Addressables] LoadResourceLocationsAsync doesn't find Addressable addre...

Package: Build Pipeline - Addressables

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Feb 21, 2022

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Version/s: 1.18.13

How to reproduce:1. Open the attached "1392399_Repro.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected resu... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

0
votes
By Design

Scene is not rendered in Player when ran with -force-d3d12 argument and ...

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Sep 22, 2025

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Version/s: 6000.0.58f1

Reproduction steps:1. Open the attached “IN-116749.zip” project2. Build the project (File &gt; Build Profiles &gt; Build)3. Run the ... Read more

0
votes
Won't Fix

Unlit shadergraph does not work in UI screenspace-overlay mode

Package: Shader Graph

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Feb 15, 2022

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Version/s: 12.1.4

Steps to reproduce:- Open OutdoorsScene in the attached project- Compare UI rendering in scene view VS game view Expected: All 3 ite... Read more

1
votes
Fixed

[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2017.4, 2018.4, 2018.4.4f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build &amp; Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more

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