Search Issue Tracker

0
votes
In Progress

Editor or player crashes when using a deeply nested Particle System with...

Visual Effects

-

Sep 15, 2025

-

Version/s: 6000.0.39f1, 6000.0.54f1, 6000.2.4f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Fixed

[Hub] Tutorial Project summaries advise to set preferred Editor to 2019....

Hub

-

Jul 13, 2019

-

Version/s:

Reproduction steps:1. Open Unity Hub2. Open "Learn" window and choose "Tutorial Projects" category Expected result: Tutorial Project... Read more

0
votes
Won't Fix

Mesh in preview does not have lightning when "Rendering Layer Mask" is s...

RP Foundation

-

Sep 07, 2022

-

Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

-

Jul 12, 2019

-

Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

-

Mar 24, 2023

-

Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

-

Oct 28, 2019

-

Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

-

Jul 24, 2019

-

Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Won't Fix

Mesh icons blends in when Selected in Search window with Light Editor th...

-

Aug 14, 2025

-

Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. In Hierarchy create Cube GameObject3. In the Inspector window > Cube (Mesh Filte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.