Search Issue Tracker
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
Light Probe Group Edit tool icon is pixelated/low quality
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Light Probe Group GameObject (GameObject... Read more
[Inspector Functionality] Inspector doesn't scroll to the bottom when at...
Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more
[Hub] 'Last Update' row shows future date in the License section
How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more
Scene window isn't rendered when Camera GameObject is selected
Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
[Ubuntu] Installed Modules are not show as installed/available in Build ...
Steps to reproduce:1. Open Unity Hub2. Install 6000.2.11f1 Unity version (unityhub://6000.2.11f1/7134d7685e5d)3. In “Add Modules” wi... Read more
Menu bar Build and Run fails when building for Android
Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List