Search Issue Tracker
Fixed
Fixed in 6000.0.60f1, 6000.2.9f1, 6000.3.0b6, 6000.4.0a1
Votes
0
Found in
6000.0.56f1
6000.1.16f1
6000.2.2f1
6000.3.0a6
6000.4.0a1
Issue ID
UUM-115187
Regression
No
Light Probe Group Edit tool icon is pixelated/low quality
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Light Probe Group GameObject (GameObject > Light > Light Probe Group)
- Select the newly created Light Probe Group GameObject
- Observe the Light Probe Group Edit tool icon in the Scene View
Actual results: The Light Probe Group Edit tool icon is pixelated/low quality comparing with other Scene View tool icons
Expected results: The Light Probe Group Edit tool icon is not pixelated and high quality comparing with other Scene View tool icons
Reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6
Tested on (OS): macOS Silicon Sequoia 15.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment