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[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
Incorrect unsigned integer (uint) value comparisons are made when min() ...
How to reproduce:1. Open the attached project “IN-108878“2. Open the window "Test Runner"3. Find BuildBvhTest(20)4. Right Click on B... Read more
Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
Frame Debugger docked with the Game View can still be enabled when Game ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window (Window > Analysis ... Read more
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation