Search Issue Tracker

0
votes
Active

EditorGUI.GradientField bleeds into adjacent columns when used in multi-...

Asset - Database

-

Jul 23, 2025

-

Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-107178” project2. Make sure the “Unit” Scriptable Sheet is open in the Scriptable Sheets t... Read more

0
votes
Third Party Issue

[Android] SystemInfo.processorFrequency displays an incorrect value when...

Android

-

Sep 30, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the text’s value in t... Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

-

Jul 01, 2019

-

Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

-

Oct 18, 2019

-

Version/s: 7.1.2

How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

-

Mar 08, 2015

-

Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

-

Nov 25, 2019

-

Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

-

Jun 30, 2022

-

Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

-

Feb 25, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more

1
votes
Not Reproducible

Memory leak occurs when focused on Player while using Direct3D12

-

Oct 23, 2025

-

Version/s: 6000.0.60f1

How to reproduce:1. Open the attached “IN-121512” project2. Open the SampleScene3. Build and Run the project4. After the Player is b... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.