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"Failed to open UVCS Window" error is thrown when the "Configure Unity V...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Build Automation package (com.unity.servi... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
Baked Lightmap ”View” button text is aligned incorrectly
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undecla...
Reproduction steps:1. Open the attached project ("ReproProject")2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’...
Steps to reproduce:1. Create a project2. Create Animator controller Asset (Create > Animation > Animator Controller)3. Double-... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture