Search Issue Tracker

3
votes
Fixed

[Trail Renderer] Add Key does not add any keys to trail's Width curve

Visual Effects - Legacy

-

Jul 16, 2019

-

Version/s: 2019.1.6f1, 2019.1.8f1

To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

-

Jul 23, 2019

-

Version/s: 2019.2.0b10

Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more

0
votes
Fixed

Commit Limit vs Available Commit pages are not evaluated properly when u...

-

Aug 19, 2024

-

Version/s: 2022.3.17f1, 2023.2.20f1, 6000.0.15f1

How to reproduce:1. Having a system that has at least 96GB RAM, run multiple processes that would use at least 70% of the system mem... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

-

Jan 19, 2016

-

Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

-

Jun 20, 2019

-

Version/s:

How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Won't Fix

Switching project branches with Unity open causes compilation to fail un...

Scripting

-

Oct 31, 2022

-

Version/s: 2023.1.0a5

After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

-

Feb 24, 2016

-

Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

-

Jun 26, 2015

-

Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

-

Aug 18, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.