Search Issue Tracker
"Sprite Editor" text is gone from button in inspector
1. select sprite in project browser2. set Sprite Mode to 'Manual'3. Observe that the text 'Sprite Editor' is gone from the button (s... Read more
When exported, an animation seems to be ignoring extra data for a bone i...
Steps to reproduce : - import the project attached- open the scene and press play- find Elum_Target in the Hierarchy and notice axis... Read more
Bad link in ScriptReference/Microphone.html
Steps to reproduce:1. Go to http://docs.unity3d.com/Documentation/ScriptReference/Microphone.html2. Find and click on Microphone.dev... Read more
Capability ID_CAP_ISV_MICROPHONE is not enabled upon project
Capability ID_CAP_ISV_MICROPHONE is not enabled upon project export to Visual StudioSteps to reproduce:1. Export any project to Visu... Read more
Trigger function doesn't call if 'is trigger' turned on
Reproduced in 4.3.0b31 Open attached project2 Open scene "1"3 Press play - notice message in Console4 Press Play to stop and select ... Read more
Missing microphone capability error gives false information on Windows P...
Microphone capability error gives false information on Windows Phone 8 Steps to reproduce:1. Create a project which makes use of Mic... Read more
Error when trying to execute a script that uses generics
To reproduce:1. Open the attached project2. Set project build to Web Player3. Go to Assets/Testing4. Run the AdvancedTest scene5. No... Read more
Corrupted fonts cause Unity editor and some executables to crash
To reproduce:1. Download and extract debug_fontcrash2. Run cmd.exe as administrator3. In cmd navigate to the project directory4. Typ... Read more
Accents don't work when the file is created inside the MonoDevelop
To reproduce:1. Create a file inside Unity's Editor2. Create another file from MonoDevelop's Editor.3. On each file write a Debug.Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Semantic Diff] - Semantic merge does not recognize preprocessor defines.
- Texture preview Slice slider is not greyed out when 2D Array has only one slice and no interaction is available
- Audio Clip is wrongly labeled as having Preload Audio Data enabled when Analyzing issues through Project Auditor
- Sprite renders black in Scene view after editing and clicking Apply with Scene Preview enabled in the Sprite Editor
- "NullReferenceException" is thrown when applying or reverting Shader Build Settings after entering Play Mode