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5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps:1. Open the attached project2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed3. Open... Read more
[NetworkClient] MsgType.Disconnect is returned if connections times out ...
Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more
Crash on object:runtime_invoke_void__this__ when opening a specific project
How to reproduce:1. Open the attached “IN-112699“ project2. Loads the Startup scene3. Enter Play mode4. Observe the crash Reproducib... Read more
[ShaderGraph] Transform Node doesn't maintain a normalized behavior afte...
How to reproduce:1. Open the user's attached "TransformBug" project2. Open the "TransformBugShader" Shader Graph window3. Select the... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
Undo does not work when GameObject is replaced with Prefab instance by h...
Reproduction steps:1. Open the attached project ("AltDragBug.zip")2. Open "SampleScene" Scene3. While holding Alt (option on Mac), d... Read more
The "Importance" field of Reflection Probes is ignored when Rendering Pa...
How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument