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Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce: 1. Create new material 2. Turn on inspector debug mode 3. Create more entries in "String Tag Map" array 4. Try t... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce: 1. Connect to specified machine... Read more
Addressables' Catalog Download Timeout is not working
How to reproduce: 1. Open the user’s attached “TestCatalogTimeout” project 2. In the main menu bar, navigate to “Window” → “Asset ... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more
Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unit... Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce: 1. Open attached project "1287305.zip" or create a new one 2. In Project window -> Right Click -> Reimport all Ex... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more
[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6
To Reproduce: 1. Deploy the attached project to an iOS6 device. 2. Rotate the device to landscape mode. 3. Play video in any mode. ... Read more
Background color of the Scene window turns black when lighting is toggle...
How to reproduce: 1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene 2. In the Scene window toggle Light B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects