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[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...
Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps:1. Come ask us for the ... Read more
[iOS] Building project on top of existing folder with "Replace" option d...
Steps to reproduce: Open attached project (test-replace-ibp.zip) Switch to iOS and make a build Check the resulting directory, notic... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more
UI Debugger: Invalid value for property '-unity-material'
Steps to reproduce: Open the UI Debugger Attempt to assign a custom shader Result Invalid value for property '-unity-material'UnityE... Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
Editor gets stuck on Reloading Domain when re-entering Play mode after s...
Reproduction steps:1. Open the attached “IN-91449” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view click... Read more
Burst throws an error "Burst error BC1355" while compiling a code when u...
Steps to reproduce:1. Open the “IN-19720_BurstError-2” project2. Enable Burst Compilation (Jobs → Burst → Enable Compilation)3. Obse... Read more
Altering Mass on a Rigidbody with multiple child colliders causes positi...
Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons