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[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
Hidden Captures List section in Profiler window reappears after domain r...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. In Profiler hide Captures List4. In Proj... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more
Editor crashes when resizing docked Shortcuts window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Shortcuts window (Unity > Shortcuts) Dock... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
Baking reflection probes performance regression
1. What happenedOn 5.3.2p4 it takes about twice the time to bake reflection and custom probes as in 5.2.4p1. 2. How we can reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs