Search Issue Tracker

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

-

Feb 17, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

4
votes
Not Reproducible

WebGL crashes continuously

WebGL

-

Jun 24, 2015

-

Version/s: 5.1.1f1

Read more

7
votes
Fixed

PlayerPrefs.GetFloat returns wrong values when used in UWP Build

Universal Windows Platform

-

Sep 15, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

-

Sep 25, 2019

-

Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

0
votes
Duplicate

[Package Manager] Text on Install and Remove button are not getting upda...

Package: 2D Sprite

-

May 10, 2019

-

Version/s: 1.0.0

[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...

3D Physics

-

Aug 30, 2022

-

Version/s: 2022.1.14f1

How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more

0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

-

Nov 18, 2019

-

Version/s: 1.0.0-preview.3

Repro:1. Open input debugger.2. Under "Options", click "Enable Event Diagnostics"3. Move mouse around4. Observe "'STAT' input event ... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

-

Feb 18, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.