Search Issue Tracker

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

-

Jun 13, 2015

-

Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

-

Feb 12, 2016

-

Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

-

Oct 11, 2019

-

Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
By Design

Prefab does not save the Input Action Reference when the button is used ...

Scene Management

-

Sep 02, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.4f1, 2022.2.0b5, 2023.1.0a6

Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

-

Jun 14, 2015

-

Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.