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Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce:1. Open attached project (blank_test_project-master.zip)2. Open SampleScene3. Select BasicStringTest from the Hierarchy... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
EditorGUILayout.PropertyField is not changing the list elements
How to reproduce:1. Open project "2020.3.22f1.zip"2. Press BuildConfig>Open Build Configuration Window in the top menu3. Press th... Read more
Editor freezes when using Addressables AssetReferences
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: the Ed... Read more
[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “PATHNAME” Scene3. Install the Android ... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce:1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project2. Open the "SampleScene" Scene3. Enter Play M... Read more
Memory leak when using .NET sockets
Reproduction steps:1. Open the attached “BugRepro” project2. Build and Run the project (File > Build and Run)3. Open the “Task Ma... Read more
[Linux] Performance Regression in Play Mode while using the Editor on Li...
Opening empty projects on Linux in Unity 2020.2 results in a significant performance regression compared to earlier versions. Steps ... Read more
[Facebook] Editor throw errors related to SDK after Facebook support ins...
How to reproduce:1. Create an empty project (notice that Facebook support should be installed later)2. Try to build it on standalone... Read more
Android crashes in fmod after upgrading from 2022.3.24 to 2022.3.36
A user updated from 2022.3.24 to 2022.3.36 and now has issues with fmod on Android. They’re seeing new crashes in Firebase with the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components