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[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more
Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps:1. Open attached project "1254964"2. Open scene "myscene" and select "Terrain" from the Hierarchy3. In the Inspec... Read more
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
TMP_FontAsset fails to change when the Fallback Font Asset is changed
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce:1. Open the attached project "Shadow test.zip"2. Build And Run the project on Meta Quest 2 Expected results: Shadow... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Splines“ GameObject... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce:1. Create a 3D project2. Create and attach a script to anything in Hierarchy3. Open the script and add a line of co... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce:1. Open the attached "LWRPCameraOverride.zip" project2. Select "CRPSphere" in the Scene3. Try moving the Camera aro... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce:1. Open the attached project ("case_1161544-SimpleDemoProject.zip")2. Open the repro scene ("SampleScene")3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value