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[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more
Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps:1. Open attached project "1254964"2. Open scene "myscene" and select "Terrain" from the Hierarchy3. In the Inspec... Read more
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
TMP_FontAsset fails to change when the Fallback Font Asset is changed
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce:1. Open the attached project "Shadow test.zip"2. Build And Run the project on Meta Quest 2 Expected results: Shadow... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Splines“ GameObject... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce:1. Create a 3D project2. Create and attach a script to anything in Hierarchy3. Open the script and add a line of co... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce:1. Open the attached "LWRPCameraOverride.zip" project2. Select "CRPSphere" in the Scene3. Try moving the Camera aro... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce:1. Open the attached project ("case_1161544-SimpleDemoProject.zip")2. Open the repro scene ("SampleScene")3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed