Search Issue Tracker
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/scene.unity” Scene 3. Right-click “test“ GameOb... Read more
UnmanagedReadOrWrite objects are not disposed off when GZipStream is use...
How to reproduce: 1. Open attached “IN-99816” project 2. In the Project tab, open the “SampleScene” 3. Enter Play mode 4. In the... Read more
Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps: 1. Open attached project "1254964" 2. Open scene "myscene" and select "Terrain" from the Hierarchy 3. In the Ins... Read more
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce: 1. Open the attached project "Shadow test.zip" 2. Build And Run the project on Meta Quest 2 Expected results:... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Splines“ GameObj... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce: 1. Create a 3D project 2. Create and attach a script to anything in Hierarchy 3. Open the script and add a line of... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[Regression] Render Texture memory leak
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open Activity Monitor or Task Manager and observe the Unity pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box