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0
votes
Active

Using contextual menu option Open Documentation for UI related Shader Gr...

UI Toolkit Framework

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Dec 11, 2025

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Version/s: 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the testUINodes shadergraph asset Right-click on the Render Type Branch node Sele... Read more

0
votes
Fixed

[IAP] Silent crash when installing the IAP package

Package: Purchasing

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Jul 22, 2019

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Version/s: 2.0.6

When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more

0
votes
Fixed

In Articulation Body you can see Limit settings even when they do nothing

Physics

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Nov 27, 2019

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Version/s: 2020.1.0a15

In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

Read more

0
votes
Active

[DX, Vulkan] Shader starts acting unexpectedly when SV_primitiveID is us...

Shader System

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Dec 09, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce: Open the “SV_PrimitiveIDBuggy.zip“ project Open the “bug_primitiveid” Scene Select the “Assets/ExampleCode/Unlit_N... Read more

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