Search Issue Tracker

0
votes
Fixed

[Android] Crash when building Project without revision 65879, using Ocul...

Content Build

-

Jan 19, 2023

-

Version/s: 2023.1.0a24

Reproduction steps:1. Open the attached Project “ReproProject”2. Inside the Package Manager, update the Oculus XR plugin to the late... Read more

0
votes
By Design

Visual Effect Graph templates are not presented for LWRP

Package

-

Apr 26, 2019

-

Version/s: 2019.1.0b10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

2
votes
Fixed

Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...

Package: PostProcessing

-

May 15, 2019

-

Version/s: 2.0.17

How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more

0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

-

May 06, 2019

-

Version/s: 2019.1.2f1

How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more

0
votes
Duplicate

[Android] SpriteAtlas texture when compressed with ASTC has solid black...

-

Jan 02, 2023

-

Version/s: 2021.3.13f1, 2022.1.22f1

Reproduction steps: Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening Open the ... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

-

Feb 14, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

-

Jan 14, 2020

-

Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.