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Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Crash on DomainUnloadAutoFree::Forget when allocating or disposing certa...
How to reproduce:1. Open the attached “CrashRepro“ project2. Enter Play Mode3. Leave Play Mode Reproducible with: 1.4.0-pre.4 (6000.... Read more
[Mobile Notification] Unable to select wanted settings when editing them...
Open the attached "Main.zip" project Go to Edit > Project Settings > Mobile Notifications > iOS Enable "Request Authorizati... Read more
[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...
Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more
Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
Certain search fields become uneditable after clearing the previous sear...
How to reproduce:1. Create a new project2. Open the Package Manager (Window → Package Management → Package Manager)3. Enter anything... Read more
[Search] Crash in LMDB during a domain reload while a merge operation is...
There are no real steps to reproduce this issue, as it is based on timing. Unity can crash during a domain reload if a merge operati... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
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