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3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more

0
votes
Not Reproducible

Build window is black and unable to access when "Webplayer" API is missing

Deployment Management

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Feb 10, 2016

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Version/s: 5.4.0b5

I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
In Progress

Global Volume visual details are blurred when Tonemapping mode is set to...

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a2

How to reproduce:1. Open the ‘SampleProject_IDG.zip' project2. Open the ‘Main’ scene3. Enter Play Mode3. In the Hierarchy, select ‘D... Read more

1
votes
By Design

"Defer system gestures on edges" is not working when sliding finger from...

iOS

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open project "iOS_Defer_Gesture_Bug"2. Go to the Build Settings3. Choose iOS and build4. Deploy the app to the d... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

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